Fabled: The Farthest Journey

Expansion for Fabled: The Spirit Lands

Fabled: The Farthest Journey

2025

Rules assistance for Fabled: The Farthest Journey

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 40–75 min
  • 12+

Rules assistant for Fabled: The Farthest Journey

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fabled: The Farthest Journey is an expansion for Fabled: The Spirit Lands released in 2025 for 1–5 players, 40–75 minutes per game, and ages 12 and up. It was designed by Anatoly Okhapkin and its main mechanics are Variable Player Powers, Area Movement, and Cooperative Game.

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About the game

The Farthest Journey is a promo expansion featuring the Beyond the Horizon Module and 2 advanced Scenarios. The Beyond the Horizon Module expands the core set of Location cards, adding even more variety, and introduces a new Fabled Place called Nethergate. In The Great Swamp Scenario, you meet a Merman who shares his wisdom with those who keep him company in the heart of the endless bogs. The Ghostly Forest Scenario is intended both for the competitive play and for The Challenge. The lost Sages have to pass the miraculous forest growing at the junction of two worlds. The Farthest Journey is compatible both with the core game (required) and the Eve of Times expansion (not required, but recommended).

Questions and answers

Fabled: The Farthest Journey supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.