
- BGG rank
- BGG #6,375
- BGG rating
- 7.0
Deja Vu: Fragments of Memory
- 2–4 players
- 45–90 min
- Complexity 2.7/5
- 2018

2017
Rules assistance for Fallen Angel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fallen Angel is a board game released in 2017 for 2–4 players, 60–180 minutes per game, and ages 10 and up. It was designed by Terry Cheung and its main mechanics are Dice Rolling, Area Majority / Influence, and Worker Placement.
https://www.kickstarter.com/projects/asteriagames/fallen-angel-0/description https://www.facebook.com/FallenAngelTheBoardGame/ Fallen Angel is a game integrating dice-worker placement and area-majority scoring as its core mechanism, seamlessly matched with a steampunk fantasy theme. The game is played in four rounds. Every round players take turns placing one or more dice into any of the nine sections on the game board, and execute the associated actions. Each section is open for multiple visits, even by the same player, and the associated actions can also be performed repeatedly, as long as the dice placement rules are satisfied. Besides acting as action-workers, dice also help in the competition for VPs. Every three sections are grouped into one “region”. At the end of a round, within each region, a comparison between each player’s number of dice takes place, VPs are then awarded to the winners.
Fallen Angel supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fallen Angel is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fallen Angel for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fallen Angel has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fallen Angel belongs to these categories: Fantasy and Dice. Its main mechanics are Dice Rolling, Area Majority / Influence, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fallen Angel are: Terry Cheung. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fallen Angel as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.