
- BGG rank
- BGG #776
- BGG rating
- 7.1
Zombicide
- 1–6 players
- 60 min
- Complexity 2.5/5
- 2012

Rules assistance for Fallout: Wasteland Warfare – Caught in the Crossfire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fallout: Wasteland Warfare – Caught in the Crossfire is an expansion for Fallout: Wasteland Warfare released in 2020 for 1–8 players, 30–240 minutes per game, and ages 14 and up. It was designed by Bryan Steele, Ethan Heywood, Jason Enos, Jono Green, and Charlie Perkins and its main mechanics are Player Elimination, Dice Rolling, and Cooperative Game.
Things are changing in the wasteland. Heavy weapons are being brought to bear, factions are clashing over military installations, and below ground a desperate action is being taken in a struggle to survive. Creaking factories are raided for scrap, leaking tankers stage running gun battles, and Pre-war weapons and contraptions are hastily patched up. There’s a storm coming, the whole wasteland can feel it. Will you be ready when it arrives…or will you be Caught in the Crossfire? Enhance your battlegrounds with suggested settings and terrain types, and play linked missions or enjoy stand alone scenarios as seen on Twitch in this PDF. Contains: Ten linked scenarios in a narrative campaign. Three new streamed scenarios from the Modiphius live steams on Twitch. Terrain guides for suggested areas to play in and use. —description from the publisher
Fallout: Wasteland Warfare – Caught in the Crossfire supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fallout: Wasteland Warfare – Caught in the Crossfire is 30–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fallout: Wasteland Warfare – Caught in the Crossfire for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fallout: Wasteland Warfare – Caught in the Crossfire belongs to these categories: Fantasy, Wargame, and Horror. Its main mechanics are Player Elimination, Dice Rolling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fallout: Wasteland Warfare – Caught in the Crossfire are: Bryan Steele, Ethan Heywood, Jason Enos, Jono Green, and Charlie Perkins. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fallout: Wasteland Warfare – Caught in the Crossfire as an expansion for Fallout: Wasteland Warfare. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fallout: Wasteland Warfare to use it. Check that your edition of Fallout: Wasteland Warfare is compatible, as some expansions were revised between editions.