
- BGG rank
- BGG #15
- BGG rating
- 8.6
Slay the Spire: The Board Game
- 1–4 players
- 30–150 min
- Complexity 2.9/5
- 2024
- Ask about the rules

Rules assistance for Far Cry: Escape from Rook Islands
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Far Cry: Escape from Rook Islands is a board game released in 2024 for 1–4 players, 60–90 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Simultaneous Action Selection, and Cooperative Game.
In Far Cry: Escape from Rook Islands, a spinoff series based on Ubisoft's Far Cry universe, you head back to the 1980s for an explosive co-op tabletop adventure.
Far Cry: Escape from Rook Islands supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Far Cry: Escape from Rook Islands is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Far Cry: Escape from Rook Islands for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Far Cry: Escape from Rook Islands belongs to these categories: Fighting and Video Game Theme. Its main mechanics are Variable Player Powers, Simultaneous Action Selection, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Far Cry: Escape from Rook Islands as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.