
- BGG rank
- BGG #1,034
- BGG rating
- 7.1
Cry Havoc
- 2–4 players
- 60–120 min
- Complexity 3.3/5
- 2016

Rules assistance for Farmageddon: Livestocked and Loaded
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Farmageddon: Livestocked and Loaded is an expansion for Farmageddon released in 2014 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Grant Rodiek and its main mechanics are Hand Management, Area Majority / Influence, and Open Drafting.
The Farmageddon: Livestocked and Loaded expansion introduces animals (one per player) to add ranching to the farming side of your operations. Whereas Crops are relatively flimsy and easy to destroy, Animals are permanent. Each Animal will provide many points to your farming operation, assuming you're willing to pay! The goal for this expansion is to create a balance between tactical Crop management and strategic Animals. It also broadens the strategic choices of the game and adds depth without too much complexity. Players will need to make a choice with their Action cards to lean into animals, crops, or both, to squeak out ahead. Along with the animals will come new Action cards, special animal abilities, and a little bidding to top it off. In addition to animals, Livestocked and Loaded will introduce Weather Events. These will shake things up so that no game is the same. The best part is that you won't need to relearn the game. Livestocked and Loaded is built upon the simple framework of the original Farmageddon game. On each turn you're going to Draw Crop cards, Farm and Play Action Cards, then Draw Action cards.
Farmageddon: Livestocked and Loaded supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Farmageddon: Livestocked and Loaded is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Farmageddon: Livestocked and Loaded for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Farmageddon: Livestocked and Loaded belongs to these categories: Card Game, Humor, and Farming. Its main mechanics are Hand Management, Area Majority / Influence, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Farmageddon: Livestocked and Loaded are: Grant Rodiek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Farmageddon: Livestocked and Loaded as an expansion for Farmageddon. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Farmageddon to use it. Check that your edition of Farmageddon is compatible, as some expansions were revised between editions.