Fate of the Elder Gods: Beasts From Beyond
BGG rating
7.6

Expansion for Fate of the Elder Gods

Fate of the Elder Gods: Beasts From Beyond

2017

Rules assistance for Fate of the Elder Gods: Beasts From Beyond

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60–120 min
  • 14+
  • Complexity 2.0/5

Rules assistant for Fate of the Elder Gods: Beasts From Beyond

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Answers come from the official rulebook, with the page to check.

Fate of the Elder Gods: Beasts From Beyond is an expansion for Fate of the Elder Gods released in 2017 for 2–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Darrell Louder, Richard Launius, and Christopher Kirkman and its main mechanics are Variable Player Powers, Hand Management, and Take That.

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About the game

From the twisted growth on the outskirts of Arkham to the darkened angles in the very corners of withered homes lies a vast menagerie of evil waiting to be summoned! With Fate of the Elder Gods: Beasts From Beyond, your cult will use new spells to make some of the most classic creatures from Lovecraftian lore do your bidding. Your cult will have a chance to bring forth the mysterious Mi-Go, the Dark Young, Deep Ones, Byakhees, Goat Spawn, Hunting Horror, a Hound of Tindalos, or even the terrifying, but unpredictable Shoggoth. Players will also get a chance to summon four new Elder Gods: Shub-Niggurath, Ghatanothoa, Dagon, and Yig. (From Kickstarter Update #36:) About Cult Cards, Azathoth, and the Promotional Monsters [...] Just like Azathoth, we also recommend that you do not include Cult Cards or the Beasts From Beyond expansion in your first games of Fate of the Elder Gods. There are plenty of awesome things to do and explore in just the base game. Once you all know the ropes, you’ll be ready to tackle the extra challenges!

Questions and answers

Fate of the Elder Gods: Beasts From Beyond supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.