
- BGG rank
- BGG #5,790
- BGG rating
- 8.0
Valor & Villainy: Lludwik's Labyrinth
- 1–6 players
- 90–150 min
- Complexity 2.7/5
- 2023

2020
Rules assistance for Faza
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Faza is a board game released in 2020 for 1–4 players, 90–120 minutes per game, and ages 13 and up. It was designed by Benjamin Farahmand and its main mechanics are Hand Management, Point to Point Movement, and Grid Movement.
Faza is a cooperative science fiction board game for 1-4 players navigating a post-apocalyptic city. In order to save your city from the Faza, your extraterrestrial occupiers, your team will need to destroy their three motherships. Your team, called Faction Zeta, has eight characters, possessing different skills within one of four areas of focus: tactical, medical, technological, and political. Faction Zeta will utilize the unique skills of each member to fight for final victory over the Faza. As you move across the board, you will be combating enemy drones and recruiting Rebel Faza to attack each mothership. Naturally, over the course of the game, the Faza will be fighting back: dropping off more troops in attempts to overwhelm you, transforming the entire city to only be habitable to their kind, killing off the traitorous Rebel Faza to prevent you from attacking their motherships, and of course trying to kill you. Note: Solo mode would require someone to control 2 characters in the game. —description from the designer
Faza supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Faza is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Faza for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Faza has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Faza belongs to these categories: Science Fiction. Its main mechanics are Hand Management, Point to Point Movement, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Faza are: Benjamin Farahmand. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Faza as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.