
- BGG rank
- BGG #13,973
- BGG rating
- 6.7
Copa
- 2–5 players
- 10–30 min
- Complexity 1.7/5
- 2013

2019
Rules assistance for Fenix
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fenix is a board game released in 2019 for 2 players, 20 minutes per game, and ages 8 and up. It was designed by Fred Horn and its main mechanics are Square Grid and Grid Movement.
In Fenix, two armies fight against each other. The battle of the two kings, their generals and soldiers is a matter of life and death — but Fenix is different from other strategy games: Here, the battle is not automatically lost when one of the kings has been defeated. Why? The phoenix-bird is immortal; if he loses his life, he rises again from the ashes. The cycle starts all over. The king is dead? Long live the king! —description from the publisher
Fenix supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fenix is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fenix for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fenix has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fenix belongs to these categories: Abstract Strategy. Its main mechanics are Square Grid and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fenix are: Fred Horn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fenix as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.