
- BGG rank
- BGG #1,171
- BGG rating
- 7.6
Nokosu Dice
- 3–5 players
- 45–60 min
- Complexity 2.1/5
- 2016

2003
Rules assistance for Fette Fünfzehn
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fette Fünfzehn is a board game released in 2003 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Stefan Leben and Gunhild Taube and its main mechanics are Auction / Bidding and Trick-taking.
Another "Oh Hell" type game. This time there are 4 suits numbered 1-13 as well as one silver 14 card and one gold 15 card. There are 9 rounds are played where players are dealt 5 cards on the first, then 6 the next and so on up to 13. If a player has no trump and no cards over 9 they can have all hands re-dealt. The scoring has a bit of a twist. If you make your bid, you get the number of tricks bid plus the number of what round it is. Underbids just lose number of tricks bid (not the round number) and over-tricks make, and get the bid amount plus 1 point per extra trick.
Fette Fünfzehn supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fette Fünfzehn is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fette Fünfzehn for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fette Fünfzehn has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fette Fünfzehn belongs to these categories: Card Game. Its main mechanics are Auction / Bidding and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fette Fünfzehn are: Stefan Leben and Gunhild Taube. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fette Fünfzehn as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.