
- BGG rank
- BGG #1,600
- BGG rating
- 7.4
Fief: France 1429
- 3–6 players
- 120–240 min
- Complexity 3.8/5
- 2015

Rules assistance for Fief: France 1429 – Crusades
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fief: France 1429 – Crusades is an expansion for Fief: France released in 2015 for 3–6 players, 120 minutes per game, and ages 13 and up. It was designed by Philippe Mouchebeuf and its main mechanics are Trading, Area Majority / Influence, and Team-Based Game.
Fief: France 1429 is a game of dynastic ambition, where players assume the roles of nobles in the 15th century Kingdom of France. Crusaders is an expansion of the game Fief: France 1429 that includes new units, cards and a map board. The Pope or a Cardinal may appeal to the Crusades. The Lords will then be sent: it will be a new way to easily earn fiefs. Take over the infidels. But beware, the adventure could be risky! The Lords may decide to go on a crusade in a cooperative fashion to obtain prestigious fiefs, but this will require the defeat the armies of Saladin. Templars or Teutonic Knights may be called to assist.
Fief: France 1429 – Crusades supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fief: France 1429 – Crusades is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fief: France 1429 – Crusades for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fief: France 1429 – Crusades has a complexity rating of 3.7 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fief: France 1429 – Crusades belongs to these categories: Territory Building, Medieval, and Negotiation. Its main mechanics are Trading, Area Majority / Influence, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fief: France 1429 – Crusades are: Philippe Mouchebeuf. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fief: France 1429 – Crusades as an expansion for Fief: France. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fief: France to use it. Check that your edition of Fief: France is compatible, as some expansions were revised between editions.