
- BGG rank
- BGG #18,279
- BGG rating
- 6.8
Canvas Critters
2–6 players15–30 min2025

Rules assistance for Final Girl: Don't Make a Sound
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

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Answers come from the official rulebook, with the page to check.
Final Girl: Don't Make a Sound is an expansion for Final Girl Core Box released in 2025 for 1 player, 20–60 minutes per game, and ages 14 and up. It was designed by Katia Howatson and its main mechanics are Solo / Solitaire Game.
SERIES 3: In Don't Make a Sound, it was a quiet day in a barren one horse town when gravity pod landed near a sheep farm on the outskirts of town. Gravity pod is just my name for what it was, since it was entirely alien. The pod contained a ravenous being born and bred by a higher intelligence for one purpose: to clear a planet of current life so that it could be terraformed. Devoid of eyes, The Eyeless uses heightened sensory faculties to seek and destroy anything and everything that makes noise. Welcome to Utopia! Jokingly called "nowhere" by the rest of the state's residents, Utopia is a desert town where the people are outnumbered by... well just about anything else you can think of. Little do the residents know, but they are about to be set upon by a brood of giant sand snakes, each as large as a tractor trailer, that were nested just below the town almost a million years before. The million year molting period. Requires Final Girl Core Box to play. - description by the publisher
Final Girl: Don't Make a Sound supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Final Girl: Don't Make a Sound is 20–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Final Girl: Don't Make a Sound for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Final Girl: Don't Make a Sound has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Final Girl: Don't Make a Sound belongs to these categories: Horror and Expansion for Base-game. Its main mechanics are Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Final Girl: Don't Make a Sound are: Katia Howatson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Final Girl: Don't Make a Sound as an expansion for Final Girl Core Box. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Final Girl Core Box to use it. Check that your edition of Final Girl Core Box is compatible, as some expansions were revised between editions.