
- BGG rank
- BGG #1,643
- BGG rating
- 6.8
Hostage Negotiator
- 1 player
- 15–30 min
- Complexity 2.1/5
- 2015

Rules assistance for Final Girl: Madness in the Dark
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Final Girl: Madness in the Dark is an expansion for Final Girl released in 2023 for 1 player, 20–60 minutes per game, and ages 14 and up. It was designed by A. J. Porfirio and its main mechanics are Solo / Solitaire Game.
SERIES 2: Final Girl Feature Film Box No matter where you go in Wolfe Asylum, noises and voices always seem to echo. It is particularly frightening when one of the residents cackles or a group of them cheer during a game of bingo in the common room. Those noises are nothing, however, compared to the blood-curdling shrieks of terror generated by the evil brand of medical "care" the Ratchet Lady is giving the asylum's residents and staff. What do you do when the maniacs come? The Ratchet Lady is in a mood. She’s performing her own brand of therapy on the victims, turning them into bloodthirsty maniacs. You’ll have to decide if you want to try to calm them down or kill them before they can kill you. But the only way to really stop them will be to put down the Ratchet Lady herself. Wolfe Asylum seems harmless and like a typical mental institution to outsiders. Inside lies something very different. There’s medicine and other drugs inside that can, shall we say, amplify your abilities. But at what cost? When the choice is death or a potential side effect, it really isn’t a choice at all. Down the hatch! Each Feature Film Box is double-sided, with amazingly illustrated covers on the front AND back. Not only that, but the magnetically attached box covers are removable, with the reverse of each functioning as the Killer and Location boards respectively. —description from the publisher
Final Girl: Madness in the Dark supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Final Girl: Madness in the Dark is 20–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Final Girl: Madness in the Dark for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Final Girl: Madness in the Dark has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Final Girl: Madness in the Dark belongs to these categories: Horror and Expansion for Base-game. Its main mechanics are Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Final Girl: Madness in the Dark are: A. J. Porfirio. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Final Girl: Madness in the Dark as an expansion for Final Girl. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Final Girl to use it. Check that your edition of Final Girl is compatible, as some expansions were revised between editions.