
- BGG rating
- 7.5
Final Nine: Expansion Pack
- 1–4 players
- 30 min
- 2025

2020
Rules assistance for Final Nine: A Disc Golf Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Final Nine: A Disc Golf Card Game is a board game released in 2020 for 1–4 players, 30 minutes per game, and ages 10 and up. It was designed by Mathew T Adams and its main mechanics are Grid Movement.
Final Nine is a compact and competitive card game based on the rules, equipment, features, design, fun, and quirks of Disc Golf. It’s a game about making decisions, picking the best DISC, applying SKILL, avoiding TROUBLE, hoping for LUCK, and making the PUTT. Just like Disc Golf, the aim in Final Nine is to complete your chosen set of HOLES in the lowest number of THROWS possible. It's for 1-4 players, ages 10+, has 108 cards, and takes 30+ minutes to play (full 18). It comes with 2 sets of rules: Standard and Battle, 3 Levels of Play: REC, AM, and PRO. You can also play an easier game using half the pack, or full which is harder. The card swapping and play system allows for a rapid turnover and randomness of cards, allowing for massive replayability. To play, lay out the HOLE cards as a board sized grid course (9 or 18 cards), or stack the HOLES in order/shuffled. Each player receives 9 cards for their HAND, made up of DISC and ACTION cards. Swap two cards out at the beginning of a new HOLE. Play a DISC card to match the HOLE GRIDS and find a safe landing spot. Add SKILL if you, can then draw the next ACTION card to see if your THROW was a success, or you end up with a DEVIATION or CALL. If TROUBLE has effected your THROW, add LUCK to nullify it. Once you are within 2-3 GRIDS of the BASKET, use a PUTTER to complete the HOLE. Final Nine is like a little fun Disc Golf course in your pocket. It's for those times you can't get to the course because of weather or injury, for those who already play, and those who would like to learn more about the sport. Play your game! —description from the designer
Final Nine: A Disc Golf Card Game supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Final Nine: A Disc Golf Card Game is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Final Nine: A Disc Golf Card Game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Final Nine: A Disc Golf Card Game has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Final Nine: A Disc Golf Card Game belongs to these categories: Sports. Its main mechanics are Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Final Nine: A Disc Golf Card Game are: Mathew T Adams. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Final Nine: A Disc Golf Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.