
- BGG rank
- BGG #9,233
- BGG rating
- 6.8
Saturn
- 2–4 players
- 30 min
- Complexity 1.3/5
- 1997

1996
Rules assistance for Fire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fire is a board game released in 1996 for 2–5 players, 10–20 minutes per game, and ages 6 and up. It was designed by Werner Falkhof and Michael Sohre.
Who would like to spend an evening in front of a fireplace, listening to music that makes you dream, drinking a glass of red wine or even tea. However, once and again you would have to put some more wood on to keep the atmosphere. Similar to dexterity games like Jenga, Fire involves removing rods of different sizes from a stack held in a form without causing the stack to shift, ending the game. Scoring is based on the sizes of rods with the larger rods being worth more points. You should also remember, that Fire is hot. Similar to: Karamo Log Jam
Fire supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fire is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fire for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fire has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fire belongs to these categories: Action / Dexterity. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Fire and want something comparable for your next game night.
The credited designers of Fire are: Werner Falkhof and Michael Sohre. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fire as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.