
- BGG rank
- BGG #9,580
- BGG rating
- 6.5
Roar and Write!
- 1–99 players
- 15–20 min
- Complexity 1.5/5
- 2022

Rules assistance for Fire in the Library: Technology
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fire in the Library: Technology is an expansion for Fire in the Library released in 2019 for 1–6 players, 15–30 minutes per game, and ages 8 and up. It was designed by Carla Kopp and its main mechanics are Push Your Luck.
Technology Books are very valuable, but also very volatile. Adding in Technology Books to Fire in the Library adds in the chance to score a lot of Knowledge Points but could also lead to the early destruction of the Library! —description from the publisher
Fire in the Library: Technology supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fire in the Library: Technology is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fire in the Library: Technology for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fire in the Library: Technology has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fire in the Library: Technology belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fire in the Library: Technology are: Carla Kopp. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fire in the Library: Technology as an expansion for Fire in the Library. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fire in the Library to use it. Check that your edition of Fire in the Library is compatible, as some expansions were revised between editions.