
- BGG rank
- BGG #4,132
- BGG rating
- 6.4
Dinosaur Tea Party
- 3–5 players
- 15–30 min
- Complexity 1.2/5
- 2018

Expansion for Fireball Island: The Curse of Vul-Kar
2018
Rules assistance for Fireball Island: The Curse of Vul-Kar – Treasure Trove
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fireball Island: The Curse of Vul-Kar – Treasure Trove is an expansion for Fireball Island: The Curse of Vul-Kar released in 2018 for 2–4 players, 30–45 minutes per game, and ages 7 and up. It was designed by Rob Daviau, JR Honeycutt, and Justin D. Jacobson and its main mechanics are Take That, Set Collection, and Push Your Luck.
Treasure Trove includes more souvenir cards to shuffle into the souvenir deck, legendary artifact cards for you to discover, and injury cards which give you a choice to take a random disadvantage rather than give up a treasure when hit by a fireball. These cards won't be in the retail game which is what is being shipped to backers so they will come as an extra package. The publisher has said that they will be selling it only through their web store, conventions, and maybe the BGG store. This expansion to Fireball Island: The Curse of Vul-Kar is a collection of cards unlocked via stretch goals during the Kickstarter campaign. Contents: Hangry (12 souvenirs that ramp up the meanness to 11!) Injuries (12 cards you can take instead of losing a treasure) Legendary Artifacts (6 super-powerful souvenirs) Bonus Souvenirs (18 new souvenirs to add to your regular deck) 3 Blank souvenir and 2 blank injury cards so you can make your own designs
Fireball Island: The Curse of Vul-Kar – Treasure Trove supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fireball Island: The Curse of Vul-Kar – Treasure Trove is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fireball Island: The Curse of Vul-Kar – Treasure Trove for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fireball Island: The Curse of Vul-Kar – Treasure Trove has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fireball Island: The Curse of Vul-Kar – Treasure Trove belongs to these categories: Travel, Action / Dexterity, and Adventure. Its main mechanics are Take That, Set Collection, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fireball Island: The Curse of Vul-Kar – Treasure Trove are: Rob Daviau, JR Honeycutt, and Justin D. Jacobson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fireball Island: The Curse of Vul-Kar – Treasure Trove as an expansion for Fireball Island: The Curse of Vul-Kar. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fireball Island: The Curse of Vul-Kar to use it. Check that your edition of Fireball Island: The Curse of Vul-Kar is compatible, as some expansions were revised between editions.