Firefly: Fistful of Credits
BGG rank
BGG #28,528
BGG rating
5.4

Firefly: Fistful of Credits

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Rules assistance for Firefly: Fistful of Credits

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 30–60 min
  • 14+
  • Complexity 2.6/5

Rules assistant for Firefly: Fistful of Credits

What would you like to know?

Answers come from the official rulebook, with the page to check.

Firefly: Fistful of Credits is a board game released in 2015 for 2–4 players, 30–60 minutes per game, and ages 14 and up. It was designed by David J. Coffey and its main mechanics are Hand Management, Roll / Spin and Move, and Dice Rolling.

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About the game

Do the job. Get paid. Aim to misbehave. Firefly: Fistful of Credits is a two-to-four-player cooperative game where players step into the boots of Serenity’s crew to pull off a series of dangerous heists and hopefully walk away with their lives and a tidy fortune! The game features three distinct heist scenarios inspired by the episodes Bushwhacked, The Train Job, and Ariel; each with their own highly-detailed board, tokens, and Heist card, which details unique objectives from the show that must be accomplished in order to win. Players pair up any two of the nine crew members, forming unique teams that work with other players to collect gear, fight, and face both luck and misfortune while racing against the clock to complete the heist. Be careful: triggering an alarm, lollygagging around or sticking your nose in the wrong crate can open up a whole world of ugly - be it Reavers, Alliance, or the sinister Hands of Blue! Fail and it’s all over... but succeeding means you and your crew walk away with more than a fistful of credits!

Editions

  • Firefly: Fistful of CreditsenToy Vault, Inc.2015

Questions and answers

Firefly: Fistful of Credits supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.