
- BGG rank
- BGG #10,507
- BGG rating
- 6.6
Let Them Eat Shrimp!
- 2–5 players
- 20 min
- Complexity 1.5/5
- 2014

2023
Rules assistance for Fisheries of Gloucester
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fisheries of Gloucester is a board game released in 2023 for 2 players, 30–45 minutes per game, and ages 14 and up. It was designed by Steve Finn and its main mechanics are Race, Tile Placement, and Network and Route Building.
The fisheries of Gloucester lay at the heart of the 19th century New England fishing industry. The city's ports are filled with rugged individuals prepared for the difficult tasks ahead. Gather the crew, board the schooners, cast your nets, and catch loads of fish as you sail toward victory. The two-player game Fisheries of Gloucester lasts six "days" (rounds). On each day, players have a designated number of hours to spend to perform various actions, such as charting the course, sailing your boats, and catching fish. Each player has a fleet of three boats that can be advanced by first "charting a course" (laying down an ocean tile, which have various polynomial shapes). With courses set, players can move their boats along the course, racing against other boats to find the prime fishing spots. Players earn points by catching different varieties of fish and by finishing the game on one of the islands in the ocean. -description from designer
Fisheries of Gloucester supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fisheries of Gloucester is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fisheries of Gloucester for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fisheries of Gloucester has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fisheries of Gloucester belongs to these categories: Nautical. Its main mechanics are Race, Tile Placement, and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fisheries of Gloucester are: Steve Finn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fisheries of Gloucester as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.