
- BGG rank
- BGG #4,786
- BGG rating
- 8.5
Five Parsecs From Home: Solo Adventure Wargaming
- 1–2 players
- 90 min
- Complexity 2.9/5
- 2021

Expansion for Five Leagues From The Borderlands: 3rd Edition
2024
Rules assistance for Five Leagues From The Borderlands: 3rd Edition – Paths in the Wilderness
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Five Leagues From The Borderlands: 3rd Edition – Paths in the Wilderness is an expansion for Five Leagues From The Borderlands: 3rd Edition released in 2024 for 1 player. It was designed by Ivan Sorensen and its main mechanics are Solo / Solitaire Game, Line of Sight, and Scenario / Mission / Campaign Game.
Paths in the Wilderness is a major new expansion that provides you with an array of different options for your Five Leagues from the Borderlands games. Where the first expansion (The Ancient Land of Dust) was aimed at one type of adventure in a specific region of the world, this expansion is all about the adventure you want to create, brimming with options for almost every aspect of the game system, whether it is characters to create, activities to perform, creatures to fight (or recruit), or new ways to use the game rules. All the material contained within is optional, you might want to use some of these rules for one campaign, and different rules for another. Pick and choose however you want to play! This huge 97-page PDF expansion is full of new options for your Five Leagues from the Borderlands games: New origins! Deep Kin, Dwarfs, Elriki, Felids, Gnawlings, Kobolds, and Skysworn. New mystical paths! Stone Mage, Shade, Trickster, Prescient, and Path Watcher. Optional rules including Heroic Mode, Hit Points, Enemy Infiltration, and Weather. New Enemies! Dare you face vampiric Bloodstained, lawless Outlaw Bands, the deathless Silent Battalion, or the Retinue of the Wolf Prince! Optional World Rules including Journeys, Inhospitable Map Terrain, Roaming Aberrations, and Sea Travel. New Activities such as Fishing, Bounties, Caravans, and Lore Research, And a whole chapter on Scenario Creation for players who enjoy creating their own adventures either for their solo games or as Game Master for another player. —description from the publisher
Five Leagues From The Borderlands: 3rd Edition – Paths in the Wilderness supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Five Leagues From The Borderlands: 3rd Edition – Paths in the Wilderness belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Solo / Solitaire Game, Line of Sight, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Five Leagues From The Borderlands: 3rd Edition – Paths in the Wilderness are: Ivan Sorensen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Five Leagues From The Borderlands: 3rd Edition – Paths in the Wilderness as an expansion for Five Leagues From The Borderlands: 3rd Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Five Leagues From The Borderlands: 3rd Edition to use it. Check that your edition of Five Leagues From The Borderlands: 3rd Edition is compatible, as some expansions were revised between editions.