Necromolds: Monster Battles
BGG rank
BGG #5,418
BGG rating
7.9

Necromolds: Monster Battles

2021

Rules assistance for Necromolds: Monster Battles

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30–45 min
  • 9+
  • Complexity 1.9/5

For 2 players

Rules assistant for Necromolds: Monster Battles

What would you like to know?

Answers come from the official rulebook, with the page to check.

Necromolds: Monster Battles is a board game released in 2021 for 2–4 players, 30–45 minutes per game, and ages 9 and up. It was designed by Clint Bohaty and its main mechanics are Dice Rolling, Die Icon Resolution, and Re-rolling and Locking.

Expansions

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About the game

Behold, the Necromolds! Banned by feudal wizards and banished from mortal hands, these evil spellbooks and the monsters they hold have once again returned to wreak havoc on humankind! In Necromolds: Monster Battles, players build and battle golem armies using their Necromold spellbooks and containers of spell clay. The stronger the monster, the more clay it demands - so build your army wisely! Roll and assign your command dice each round to determine when monsters move and fight. Roll your combat dice to resolve monster battles, leaving the defeated monster smashed on the battle map! Are YOU powerful enough to collect and command the Necromolds? ∎ Mold 'em Use your spellbooks to mold and mobilize an unstoppable monster army. The stronger the monster, the more clay it demands! ∎ Fight 'em Roll and issue command dice to charge your minions into a chaotic fast-paced miniature wargame! ∎ Smash 'em Destroy your fallen enemies by smashing them with your unique caster ring! Collect all 22! ∎ Recast 'em Leave your magician's mark! Smashed monsters become bugs, critters, and mini-monstrosities! ∎ Paint 'em When your clay dries, paint & create your own unique and unsightly terrors!

Questions and answers

Necromolds: Monster Battles supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.