
- BGG rating
- 7.0
Flag Dash: Deluxe Upgrade Pack
- 2–4 players
- 30–40 min
- 2016

2016
Rules assistance for Flag Dash
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Flag Dash is a board game released in 2016 for 2–4 players, 30–40 minutes per game, and ages 8 and up. It was designed by Kirk Dennison and its main mechanics are Variable Player Powers, Take That, and Push Your Luck.
In Flag Dash, you play as one of several childhood friends who promised to play their favorite pastime again after they "grew up." Secretly plan your moves to outmaneuver the opposing team in an exciting game of capture the flag! Will your opponents ruin your plans, or will you return home victoriously with the flag? Choose from 6 fun characters with unique player powers and beautiful illustrations, including the Wanna-be Ninja, Modern Cowboy, & Crazy Cat Lady! No two games are alike since there are many gameplay variations. FEATURES Tactical planning, guessing, and teamwork Simple to learn but great depth of gameplay Wooden game pawns carry wooden flags Family friendly board game of capture the flag Movement programming mechanic GAMEPLAY Flag Dash takes place over multiple rounds until one team returns home with the opposing team's flag or collects a complete set of flags the opposing characters are wearing. In every round, each player plans two moves in advance and for each move, chooses to move either the runner they control — with a unique special ability — or the defender they share with their teammate. ROUND SUMMARY PHASE 1: PLAN MOVES - Each player secretly plans two moves with an action card and priority token face-down for each move. PHASE 2: RESOLVE MOVES (2X) - Each player reveals their priority token for the first move. Each player makes their first move in order from lowest to highest numbered token and discards their priority token. Repeat for second move. PHASE 3: CLEANUP - Each player returns action cards to hand. COMPONENTS 6 wooden pawns 2 wooden flags 32 action cards 6 character cards 78 game tokens 7 other wooden pieces 4 player screens to hide tokens 1 double-sided game board Rulebook
Flag Dash supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Flag Dash is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flag Dash for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flag Dash has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Flag Dash belongs to these categories: Deduction and Sports. Its main mechanics are Variable Player Powers, Take That, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flag Dash are: Kirk Dennison. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flag Dash as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.