
- BGG rank
- BGG #6,293
- BGG rating
- 8.2
Chain of Command
- 2–4 players
- 120 min
- Complexity 3.3/5
- 2013

Expansion for Flames of War: The World War II Miniatures Game
2011
Rules assistance for Flames of War: Grey Wolf – Axis Forces on the Eastern Front, January 1944-February 1945
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Flames of War: Grey Wolf – Axis Forces on the Eastern Front, January 1944-February 1945 is an expansion for Flames of War: The World War II Miniatures Game released in 2011 120 minutes per game and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement.
Publisher blurb: Grey Wolf contains all the Germans, Hungarians and Finnish forces you will be familiar with from Stalin’s Onslaught, Hammer and Sickle, River of Heroes and Stalin’s Europe. We’ve also added our most popular PDF Intelligence Briefings as well as some new Briefings and some forces from Fortress Europe.
The listed playing time for Flames of War: Grey Wolf – Axis Forces on the Eastern Front, January 1944-February 1945 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flames of War: Grey Wolf – Axis Forces on the Eastern Front, January 1944-February 1945 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flames of War: Grey Wolf – Axis Forces on the Eastern Front, January 1944-February 1945 belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Flames of War: Grey Wolf – Axis Forces on the Eastern Front, January 1944-February 1945 as an expansion for Flames of War: The World War II Miniatures Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Flames of War: The World War II Miniatures Game to use it. Check that your edition of Flames of War: The World War II Miniatures Game is compatible, as some expansions were revised between editions.