
- BGG rank
- BGG #17,825
- BGG rating
- 6.2
Tricked-Out Hero
- 2–6 players
- 60 min
- Complexity 1.7/5
- 2014

Rules assistance for Flapjacks & Sasquatches: Company Store
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Flapjacks & Sasquatches: Company Store is an expansion for Flapjacks & Sasquatches released in 2019 for 2–8 players, 20 minutes per game, and ages 10 and up. It was designed by William Sininger and John Harris (I) and its main mechanics are Take That and Dice Rolling.
Welcome to the great white north! Your camp is now part of the Company! You still get to chop down trees but now the bosses will pay you for your labors in wooden nickels, that you can spend anywhere you'd like. (only valid in the company store.) This 2nd expansion to Flapjacks and Sasquatches contains a multitude of different cards. There are new Jack cards (cards that go in the main draw deck), new tree cards, new universal cards, and a full set of the add-on lumberjack cards (with new nickel rewards) previously unavailable in retail along with new never before seen lumberjack cards. You also get a brand new Company Store deck of cards which allows you to spend your wooden nickels on cards that could help you, hurt others, or possibly blow up in your face. -description from designer
Flapjacks & Sasquatches: Company Store supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Flapjacks & Sasquatches: Company Store is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flapjacks & Sasquatches: Company Store for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flapjacks & Sasquatches: Company Store belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Take That and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flapjacks & Sasquatches: Company Store are: William Sininger and John Harris (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flapjacks & Sasquatches: Company Store as an expansion for Flapjacks & Sasquatches. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Flapjacks & Sasquatches to use it. Check that your edition of Flapjacks & Sasquatches is compatible, as some expansions were revised between editions.