
- BGG rank
- BGG #4,498
- BGG rating
- 6.7
Eggs and Empires
- 2–6 players
- 25 min
- Complexity 1.3/5
- 2014

Rules assistance for Fleet: Salvage Yard Licenses
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fleet: Salvage Yard Licenses is an expansion for Fleet released in 2012 for 2–4 players and ages 10 and up. It was designed by Ben Pinchback and Matt Riddle and its main mechanics are Hand Management and Auction / Bidding.
Salvage Yard License (Set of 4 license cards) Salvage Yard integrates into the license deck and adds a new way to generate cash for players that choose to use it. Salvage Yard allows players to salvage a boat card from their hand for its cash value in new boat cards. It is a powerful way to generate cash, but must be used wisely as it counts as a launch!
Fleet: Salvage Yard Licenses supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Fleet: Salvage Yard Licenses for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fleet: Salvage Yard Licenses has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fleet: Salvage Yard Licenses belongs to these categories: Card Game, Nautical, and Expansion for Base-game. Its main mechanics are Hand Management and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fleet: Salvage Yard Licenses are: Ben Pinchback and Matt Riddle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fleet: Salvage Yard Licenses as an expansion for Fleet. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fleet to use it. Check that your edition of Fleet is compatible, as some expansions were revised between editions.