
- BGG rank
- BGG #48
- BGG rating
- 8.0
Heat: Pedal to the Metal
- 1–6 players
- 30–60 min
- Complexity 2.2/5
- 2022

2015
Rules assistance for Fliip Football
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fliip Football is a board game released in 2015 for 2 players, 45–90 minutes per game, and ages 10 and up. It was designed by David T Miller.
Tabletop football game for two players. Easy game-play matches real football stats. Unique Fliip play solution creates fast-paced action. Includes two complete matched teams with offense and defense play cards along with special teams kick tables. Track the down-and-distance with with clear marker cards on the flexible field mat. Each team has 12 offense and 12 defense plays. Offense and defense can choose their personnel and can be either aggressive or conservative. Offense can pick from run or pass plays. Defense can pick a focus area of the field. The 144 possible outcomes match real football averages at the play and possession levels. Try playing with your own personal game-plan or style. You can be a conservative team that runs the ball and controls field-position. Or you can be a wide-open passing team that takes aggressive risks on defense. The Flip play solution is a diagrammatical solution of the offense and defense play pairing. Each offense play-card has a play arrow which is positioned in one of six lanes. Each defense play-card has play outcome arrows in each of these lanes. The cards are aligned and the offense play arrow will line up with one of the defense outcome arrows yielding the outcome of the card pairing and the play. Each team has three kick tables for kick-offs, punts, and field goals. These tables are used with three dice and the results match real football stats. Four possessions per side is a quick game (30 minutes) and eight possessions per side is a good game (60 minutes).
Fliip Football supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fliip Football is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fliip Football for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fliip Football has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fliip Football belongs to these categories: Sports. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Fliip Football and want something comparable for your next game night.
The credited designers of Fliip Football are: David T Miller. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fliip Football as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.