
- BGG rank
- BGG #3,333
- BGG rating
- 6.3
Flip City
- 1–4 players
- 30–50 min
- Complexity 1.7/5
- 2014

2016
Rules assistance for Flip City: Wilderness
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Flip City: Wilderness is a board game released in 2016 for 1–4 players, 30–50 minutes per game, and ages 14 and up. It was designed by Chih-Fan Chen and its main mechanics are Push Your Luck and Deck, Bag, and Pool Building.
デザインタウン:未開地 (Design Town: Wilderness) is a standalone expansion for Design Town (a.k.a. Flip City), a deck-building game in which you have no hand at all, but instead play cards directly from the top of your deck. A turn consists of two phases: card playing and building. Players play cards directly from the top of their deck and may choose to continue unless they have three cry-face icons in play, which ends their turn immediately. When they choose to stop, they move to the building phase. During the building phase, a player can use the coins gained from their previously played cards to buy a new card or to upgrade a card in their personal discard pile. To upgrade a card, pay the cost and flip it over; upgraded cards remain in the discard pile. Since all cards in this game are double-sided, be careful not to flip them over accidentally when placing cards into your discard pile or when shuffling your deck. Whenever a player gains eight or more VP during a single card playing phase, the player wins immediately!
Flip City: Wilderness supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Flip City: Wilderness is 30–50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flip City: Wilderness for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flip City: Wilderness has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Flip City: Wilderness belongs to these categories: Card Game and City Building. Its main mechanics are Push Your Luck and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flip City: Wilderness are: Chih-Fan Chen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flip City: Wilderness as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.