
- BGG rank
- BGG #783
- BGG rating
- 7.8
Fliptown
- 1–4 players
- 30–45 min
- Complexity 2.4/5
- 2023

Rules assistance for Flip Voyage: Fantastic Discoveries Mini-Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Flip Voyage: Fantastic Discoveries Mini-Expansion is an expansion for Flip Voyage released in 2025 for 1–4 players, 45 minutes per game, and ages 12 and up. It was designed by Steven Aramini and its main mechanics are Paper-and-Pencil and Solo / Solitaire Game.
The race is on to scour the seas for evidence that will lead to your Fantastic Discovery! You'll need to carefully plan your travel if you want to make your discovery and claim all the booty that comes with it! You begin the game with one discovery to to search for. You must first find five pieces of "evidence" scattered throughout the ocean in order to make your discovery by traveling to specific zones and spaces on the map. Players race to make their discovery first for bonus stars. In solo mode, you are racing against a timer in the game for the bonus. —description from the publisher
Flip Voyage: Fantastic Discoveries Mini-Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Flip Voyage: Fantastic Discoveries Mini-Expansion is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flip Voyage: Fantastic Discoveries Mini-Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flip Voyage: Fantastic Discoveries Mini-Expansion has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Flip Voyage: Fantastic Discoveries Mini-Expansion belongs to these categories: Nautical, Novel-based, and Expansion for Base-game. Its main mechanics are Paper-and-Pencil and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flip Voyage: Fantastic Discoveries Mini-Expansion are: Steven Aramini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flip Voyage: Fantastic Discoveries Mini-Expansion as an expansion for Flip Voyage. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Flip Voyage to use it. Check that your edition of Flip Voyage is compatible, as some expansions were revised between editions.