Fliptown: The Lone Gun
BGG rating
8.4

Expansion for Fliptown

Fliptown: The Lone Gun

2024

Rules assistance for Fliptown: The Lone Gun

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 30–45 min
  • 12+
  • Complexity 2.6/5

Rules assistant for Fliptown: The Lone Gun

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fliptown: The Lone Gun is an expansion for Fliptown released in 2024 for 1 player, 30–45 minutes per game, and ages 12 and up. It was designed by Steven Aramini and its main mechanics are Paper-and-Pencil, Solo / Solitaire Game, and Scenario / Mission / Campaign Game.

Similar games

About the game

In Fliptown: The Lone Gun, you’ll embark on a solo journey that takes you through 12 chapters, each with its own “law of the land” (a unique rule just for that chapter) and “aim of the game” (a unique win condition just for that chapter). With every new chapter, you must choose between one of two special items, which you’ll keep in your inventory from game to game. Thus, as the campaign advances, your character will evolve and get more powerful. Featuring a simple “save” system to allow you to save your progress between games and a campaign point system to track your success over the entirety of the campaign, The Lone Gun offers a whole new way to experience Fliptown. —description from the designer

Publishers

  • Maldito Games
  • Strohmann Games
  • Old Dawg
  • HIT Games
  • Write Stuff Games

Questions and answers

Fliptown: The Lone Gun supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.