Flizz & Miez
BGG rank
BGG #22,150
BGG rating
5.8

Flizz & Miez

2014

Rules assistance for Flizz & Miez

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 15 min
  • 5+
  • Complexity 1.0/5

For 2 players

Rules assistant for Flizz & Miez

What would you like to know?

Answers come from the official rulebook, with the page to check.

Flizz & Miez is a board game released in 2014 for 2–4 players, 15 minutes per game, and ages 5 and up. It was designed by Hanno Girke, Dale Yu, and Klemens Franz and its main mechanics are Roll / Spin and Move, Dice Rolling, and Point to Point Movement.

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About the game

The idea of this game is based on the many videos about cats chasing little race cars on slot-race-tracks. Children are taking different roles each turn: - The Race driver has to puzzle together race cars in different colors pictured on cardboard tiles. Everytime he does he has to say: "Wrooom!" - The child playing the car has to roll the cat die as often and fast as possible. Everytime he rolls a cat-face he has to say "Meowww" - The race coordinator is moving the pieces (race car and cat) on the board. If the cat catches the car or the car reaches the STOP-sign he has to say "Stooop!" There are variants in the game that make it more challanging: - Secondary attribute: Race cars puzzled together do have to have the same color. In this variant the secondary attribute (color of stripes & Helmets) has to fit, too. - The second side of the game board features obstacles (looping, jump) that need special sounds. The game ends when the first car finishes one round.

Questions and answers

Flizz & Miez supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.