
- BGG rank
- BGG #4,305
- BGG rating
- 6.9
Pakal
- 2–4 players
- 20 min
- Complexity 1.2/5
- 2020

2024
Rules assistance for Flower Fields
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Flower Fields is a board game released in 2024 for 1–4 players, 40 minutes per game, and ages 8 and up. It was designed by Luca Borsa and Luca Bellini and its main mechanics are Tile Placement, Grid Coverage, and Open Drafting.
Flower Fields is a competitive tile-placement game, where your goal is to create an attractive flower garden. The game is played over 3 Seasons, each composed of a variable number of rounds. On your turn, you must perform 1 action, either taking Flower tiles from the Field and placing them in your garden, taking Bees from the Field, or placing Bees in your Garden. When taking Flower tiles, you should pick the next tile after the Sun marker in the circle around the Field, but you can spend Bees from your reserve and place it on that tile to "skip" it. Manage your Bees wisely and pick the best Flower tiles. Flower tiles must connect to at least another tile in your garden. Create large flowerbeds of the same color and use your Bees to pollinate them and increase their value. Collect Hives and get rid of Spider Webs to gather more Bees at the end of the Season. A Season ends when the last Flower tile has been taken from the circle around the Field. At the end of the third Season, the game ends. You score your most valuable area of each color: Red/Yellow/Blue areas are worth points equal to the number of spaces times the number of Bees in that area; white areas are worth 1 point for each space in that area. You also get 5 points for each full row and/or column in your Garden board. —description from the publisher
Flower Fields supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Flower Fields is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flower Fields for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flower Fields has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Flower Fields belongs to these categories: Animals and Puzzle. Its main mechanics are Tile Placement, Grid Coverage, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flower Fields are: Luca Borsa and Luca Bellini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flower Fields as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.