
- BGG rank
- BGG #1,383
- BGG rating
- 6.8
Terror in Meeple City
- 2–4 players
- 30 min
- Complexity 1.5/5
- 2013

2018
Rules assistance for Flying Sushi Kitchen
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Flying Sushi Kitchen is a board game released in 2018 for 2–4 players. Its main mechanics are Set Collection.
Flying Sushi Kitchen is a dexterity game in which players act as sushi chefs attempting to get the most money from the daily orders and tips from customers. Each turn, a player draws a card(s) from a common deck that will consist of standard or "rush" orders, challenges to apply to the next order, tip bonus card to apply to the next drawn order, or a immediate group challenge. Once a order or group challenge is drawn, players will activate the sushi bar, which activates small fans under each piece of "sushi" (essentially a foam ball), making them hover mid-air. Players then pick the sushi, side items such as ginger or wasabi from the bar until the timed sushi bar de-activates, shutting off the fans. Players continue drawing and fulfilling orders until someone hits the target money goal, and wins.
Flying Sushi Kitchen supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Flying Sushi Kitchen has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Flying Sushi Kitchen belongs to these categories: Action / Dexterity. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Flying Sushi Kitchen as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.