
- BGG rank
- BGG #2,923
- BGG rating
- 7.6
Spire's End
- 1–2 players
- 15–120 min
- Complexity 2.0/5
- 2019

2017
Rules assistance for Forest of Fate
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Forest of Fate is a board game released in 2017 for 2–6 players, 30–60 minutes per game, and ages 14 and up. It was designed by Phil Hazelton and its main mechanics are Variable Player Powers, Take That, and Player Elimination.
Description from the publisher: Forest of Fate is a social card game, where teamwork and tough decisions determine your fate. Choose wisely, and you just might make it home with the story of a lifetime. The quest is already done: your goal is to make it back to The Finishing Post, your local tavern, to tell your epic tale. Form a party of up to six characters and brave your way home through the Forest together, meeting threats at every turn with your particular skills and abilities. In your way stand beasts, bandits and nature itself - colourfully illustrated by 36 unique encounter cards, each with 16 surprising outcomes. Draw a set at the beginning of each game and place them in a random path (that you decide) to ensure that no two playthroughs are ever the same. Resolve outcomes using your choice of approach and skill, looking up the appropriate paragraph reference in the printed or digital story book. When the going gets tough use the legendary artefacts you recovered, or items you find on the way, to help you out - but don't imagine this will be easy. The Forest is a dangerous place and it's possible that some of you will not make it back. It's possible that none of you will make it back. Fail, and a shocking twist of fate awaits you. Lose all your life points and you may allow the Forest to absorb your soul, turning you into a dreaded Shade. This is your opportunity to extract vengeance on the party that so cruelly abandoned you. Flip your character card to reveal a powerful new ability enabling you to thwart their progress - but only if you can correctly predict their next move! Forest of Fate takes the Choose Your Own Adventure format and transforms it into an enthralling yet easy-to-learn group activity, with elements of strategy, negotiation and over 40,000 words of high-quality, original narrative.
Forest of Fate supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Forest of Fate is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Forest of Fate for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Forest of Fate has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Forest of Fate belongs to these categories: Card Game, Fantasy, and Adventure. Its main mechanics are Variable Player Powers, Take That, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Forest of Fate are: Phil Hazelton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Forest of Fate as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.