
- BGG rank
- BGG #22,218
- BGG rating
- 6.2
Dreamember
- 2–6 players
- 10–30 min
- Complexity 2.0/5
- 2021

2024
Rules assistance for Forgenesis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Forgenesis is a board game released in 2024 for 2 players, 5–15 minutes per game, and ages 14 and up. It was designed by Ignazio Panades and its main mechanics are Square Grid, Grid Movement, and Moving Multiple Units.
In Forgenesis, you want to land on the opponent's base or make them unable to play. To set up, each player takes their six creature tokens, then they remove the same two types of tokens from play. Place the 4x4 game board with the corner of your color toward you. Choose a start player, who places one of their creatures with its active side up on one of the summoning spaces next to their corner; the other player then places one of their creatures on one of their summoning spaces. On a turn, activate any number of your active creatures on the board by either (1) moving them one space orthogonally toward the opponent's corner or (2) using their unique ability, after which you flip the token to its resting side. The frog jumps an orthogonally adjacent token, the firefly pulls a creature in the same orthogonal line adjacent to the firefly, the beetle pushes an orthogonally adjacent token one space, and so on. If a token leaves the board, it's permanently removed from play. To end your turn, you can summon a creature from your reserve onto an empty summoning space of your color. Instead of activating creatures, you can spend your turn flipping all of your resting animals to their active side. If you move one of your creatures onto the opponent's corner, you win. If you cannot activate a creature while also having no resting creatures, you lose.
Forgenesis supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Forgenesis is 5–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Forgenesis for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Forgenesis has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Forgenesis belongs to these categories: Abstract Strategy. Its main mechanics are Square Grid, Grid Movement, and Moving Multiple Units. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Forgenesis are: Ignazio Panades. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Forgenesis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.