
- BGG rank
- BGG #26,716
- BGG rating
- 5.7
Bubbly
- 2–4 players
- 15 min
- Complexity 1.3/5
- 2023

2025
Rules assistance for Formula 5
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Formula 5 is a board game released in 2025 for 2–5 players, 15 minutes per game, and ages 8 and up. It was designed by Tobia Botta and its main mechanics are Hand Management.
In Formula 5 the theme of the game is a car race. Setup: After assigning each player one car, shuffle all 5 car cards and place them randomly on the table in succession, from first to fifth position. Shuffle and deal 12 race cards to each player to form their hand and randomly place one race card face up below each car on the table to form 5 columns. The remaining car cards form a drawing deck. Game: The game is played in turns. The car in first position plays first, the car in second position plays second and so on. The active player must play a race card from their hand (or draw it form the drawing deck in case of cars without a player) and play it in the column corresponding to their car, overlapped, so that all race cards are always visibile. If the speed (number of all race cards of the same colour as the last race card played in the whole column) is greater than the speed of the car preceding it the car overtakes it. Instead of playing a race card face up each player during their turn may decide to make a pit stop by playing a pit stop card or a race card face down. The pit stop allows the active player to discard as many race cards from their hand as they wish and to draw the same number from the drawing deck, but the speed is considered zero. End: when the cards in the players hands run out, the game ends. The player whose car is in better position at the end of the game wins the game. —description from the pubisher
Formula 5 supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Formula 5 is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Formula 5 for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Formula 5 has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Formula 5 belongs to these categories: Card Game and Racing. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Formula 5 are: Tobia Botta. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Formula 5 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.