Quicksand
BGG rank
BGG #6,715
BGG rating
6.1

Quicksand

2003

Rules assistance for Quicksand

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 10–20 min
  • 12+
  • Complexity 1.2/5

For 2 players

Rules assistant for Quicksand

What would you like to know?

Answers come from the official rulebook, with the page to check.

Quicksand is a board game released in 2003 for 2–5 players, 10–20 minutes per game, and ages 12 and up. It was designed by Stefano Cavanè and its main mechanics are Hand Management, Point to Point Movement, and Hidden Roles.

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About the game

In Quicksand, you and your opponents each secretly control one of six jungle explorers racing to discover (i.e., land on) the temple location. There are Explorer cards, Quicksand cards, and Wild cards. Your hand size is always six cards. By playing cards strategically, you and your opponents, move the six explorers towards the temple. Since no one knows which explorer each player is playing, you will also be advancing other Explorer markers on the path towards the Temple. This is not only to keep the other players in the dark about your identity, but also because you need to play those cards in order to draw more cards from the deck. You want to have the most favourable cards for your own Explorer in your hand as you approach the finish line (the Temple location). One of the ways to slow down your opponents is to "put them in quicksand". You do this by playing the Quicksand card. Then they must play a card just to "get them out" before they can play cards to advance them further along the path. In addition to hand management, there is also blocking and movement strategies to best position your Explorer's piece, while encumbering the opponent.

Publishers

  • Fantasy Flight Games
  • Esdevium
  • Midgaard Games

Questions and answers

Quicksand supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.