
- BGG rank
- BGG #28,619
- BGG rating
- 5.5
Frag Deadlands
2–6 players60 min2001

Rules assistance for Frag: Death Match
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Frag: Death Match is an expansion for Frag released in 2001 for 2–6 players, 45 minutes per game, and ages 12 and up. It was designed by Philip Reed and its main mechanics are Dice Rolling.
Coming hot on the heels of the Frag boardgame is Death Match. This first expansion set introduces rules for team play, and the new board features things such as explosive barrels, color-coded doors and water. The Death Match map can be connected with one of the maps in the original Frag to create a large playing surface for team games. This new expansion set makes your Frag games bigger, wilder, and deadlier - let the Death Match begin! Contents: 16 new Weapon cards (9 new weapons) 24 new Gadget cards (12 new gadgets) 15 new Specials cards (9 new specials) 1 paper game board (one sided, thin glossy paper) 6 new player characters (foldable cardboard cutouts) 2 flags, 2 base square counters (for CTF) 2 napalm counters 2 mine counters 12 explosive barrel counters 4 page rulesheet covering Capture The Flag and other variants.
Frag: Death Match supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Frag: Death Match is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Frag: Death Match for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Frag: Death Match has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Frag: Death Match belongs to these categories: Fighting, Video Game Theme, and Science Fiction. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Frag: Death Match are: Philip Reed. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Frag: Death Match as an expansion for Frag. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Frag to use it. Check that your edition of Frag is compatible, as some expansions were revised between editions.