
- BGG rating
- 7.1
Freedom!: Solo Mode Expansion
- 1 player
- 60 min
- 2019

2020
Rules assistance for Freedom!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Freedom! is a board game released in 2020 for 2 players, 90–120 minutes per game, and ages 12 and up. It was designed by Vangelis Bagiartakis and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.
Freedom! is a siege game, a test of will, endurance and tactics between the besieged freedom fighters and the besieging imperial forces, who have come to crush the rebellion. This universal contest is presented through a dramatic history of the siege of a Greek Holy City (Messolonghi) by Ottoman forces during the Greek War of Independence. The battle takes place in two maps: one showing the actual city and the forces involved in the siege, and one with the surrounding areas, highlighting the support that each of them provides to both players. This game features asymmetrical play. The goal of the invading forces is to manage to get inside the city before the end of the game or force the citizens to abandon the cause by dropping their morale to zero. The defenders, on the other hand, try to withstand the siege and protect the city long enough for the invaders to abandon their attempt either by deciding to leave on their own or by having their morale dropped to zero. The actions of the players are driven by the cards in their hands, which highlight actual events and personalities of that time, while the combat is dice-driven to allow for quick and exciting game-play.
Freedom! supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Freedom! is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Freedom! for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Freedom! has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Freedom! belongs to these categories: Wargame and Post-Napoleonic. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Freedom! are: Vangelis Bagiartakis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Freedom! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.