
- BGG rank
- BGG #22,823
- BGG rating
- 6.1
Les Misérables: Eve of Rebellion
- 2–4 players
- 30–45 min
- Complexity 2.0/5
- 2016

2025
Rules assistance for Fright Factor
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fright Factor is a board game released in 2025 for 2–6 players, 30–45 minutes per game, and ages 10 and up. It was designed by Nick Ferris and its main mechanics are Trick-taking.
Movie monsters have come to life! The more you see them, the less scary they’ll be. But beware of the monster that lurks the longest as it will become the scariest and most powerful monster of all! Fright Factor is a trick-taking game featuring movie monster suits that become less scary – and take fewer tricks – the more you play them. Each round, earn points by correctly predicting how many tricks you’ll win based on the fright factor of each monster. —description from the publisher
Fright Factor supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fright Factor is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fright Factor for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fright Factor belongs to these categories: Card Game and Horror. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fright Factor are: Nick Ferris. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fright Factor as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.