
- BGG rank
- BGG #30,027
- BGG rating
- 3.6
Fruit Ninja: Slice of Life Game
- 2 players
- Complexity 1.0/5
- 2011

2011
Rules assistance for Fruit Ninja Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Fruit Ninja Card Game is a board game released in 2011 for 2–4 players, 15 minutes per game, and ages 5 and up. It was designed by Brian Yu and its main mechanics are Push Your Luck.
SUMMARY: The Fruit Ninja Card Game is based on the popular Fruit Ninja video game popularized on the iOS and Andriod mobile platforms. In the video game, fruit (and bombs) are tossed into the air and the player makes gestures to slice as much fruit with their sword as possible while avoiding bombs. The Fruit Ninja Card Game is a very simple push your luck card game that makes thematic use of simply cutting the deck of cards. By cutting the deck and selecting cards based on the risk associated with the color coded card backs, players attempt to be the first to either collect one of each of the 7 types of fruit or collect 25 pieces of the same type of fruit. GAMEPLAY: After shuffling the deck of cards, the starting player cuts the deck while making the sound of someone making a sword chop. That player chooses either the top card from the bottom section of the deck or the bottom card from the top section of the deck (a choice between the two inner cards of the split deck). By looking at the color of the card backs, the player can asses the risk of choosing a particular card. Some cards have a higher risk of being a bomb while having the potential to contain more pieces of fruit. The player continues their turn as long as they avoid choosing a bomb card. As long as the player only finds fruit cards, they continue adding up fruit and splitting the top section of the deck remaining from their previous split. If the player chooses to stop, they get to keep their fruit cards and pass the deck to the next player. If at some point the player chooses to cut the deck and chooses a bomb card, they end their turn and loose any fruit that they have revealed during that turn (while keeping fruit earned on previous turns). Three types of power bananas can be played from a players saved stash of fruit to perform one of the following actions based on the type of fruit: steal a fruit, ignore a bomb or take an additional turn. While very simple, this card game remains thematically true to the simple video game that it is based on. CONTENTS: 103 Fruit Ninja Cards + 1 sheet of rules in English FROM THE BOX: Based on the hit game. Make Sensei proud! Cut the deck--select the top or the bottom. The first player to collect one of each fruit or 25 of any fruit wins! The colors on the card backs will help you choose. Be wary! Bombs end your turn and you forfeit this turns bounty. Power bananas grant special ninja powers.
Fruit Ninja Card Game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fruit Ninja Card Game is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fruit Ninja Card Game for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fruit Ninja Card Game has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fruit Ninja Card Game belongs to these categories: Card Game, Children's Game, and Video Game Theme. Its main mechanics are Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fruit Ninja Card Game are: Brian Yu. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fruit Ninja Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.