Fugger, Welser, Medici
BGG rank
BGG #16,987
BGG rating
6.5

Fugger, Welser, Medici

1994

Rules assistance for Fugger, Welser, Medici

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 360 min
  • 12+
  • Complexity 3.6/5

For 2 players

Rules assistant for Fugger, Welser, Medici

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Answers come from the official rulebook, with the page to check.

Fugger, Welser, Medici is a board game released in 1994 for 2–6 players, 360 minutes per game, and ages 12 and up. It was designed by Doris Matthäus and Frank Nestel and its main mechanics are Trading, Auction / Bidding, and Commodity Speculation.

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About the game

A trading game set at the dawn of the modern age. The trading houses of wealthy families conduct far-reaching business deals, support the discovery of America, and finance the election of the Emperor. But their goal is not just wealth and prosperity, but also a noble title and a country estate befitting their status. Each player manages their own trading post and sends out three merchants who travel from city to city across Europe, where they must outbid their competitors in blind auctions. But before that, they have to organize transport routes, load the right goods, calculate customs duties, and avoid thieves and bandits. To top it all off, poor roads and inclement weather also stand in the way of success. Finally, the accumulated wealth is used to bribe nobles and thus gain advantages. Only in this way can a successful merchant become a new Prince...

Questions and answers

Fugger, Welser, Medici supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.