
- BGG rank
- BGG #998
- BGG rating
- 7.3
Unfair
- 2–5 players
- 50–125 min
- Complexity 2.7/5
- 2017

2021
Rules assistance for Funfair
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Funfair is a board game released in 2021 for 2–4 players, 30–60 minutes per game, and ages 14 and up. It was designed by Joel Finch and its main mechanics are Hand Management, End Game Bonuses, and Open Drafting.
Can you build the best theme park in town? Choose and build an exciting mix of attractions in your very own theme park. Upgrade them to match blueprints, or just to stack up towering rides that pull in the crowds and make the most cash. Hire staff members and build super attractions to maximise your park’s strategy for the win! Funfair is a standalone game in the Unfair universe. It's a lighter and faster introduction to Unfair’s ludicrously modular theme park building. With fast setup and gameplay, and only positive player interaction included in Funfair, it’s a fun family-friendly game. However, new goals, new cards, all new build strategies, and tight combos will give experienced gamers and Unfair fans plenty of challenge. Setup The board is set up with: a 6 card City Event deck (there are 12 such cards in total), a deck of 20 blueprint cards (secret goals), a deck of 97 park cards containing attractions upgrades and staff members, a market of 6 park cards containing a random mix of Attractions, upgrades and staff member cards. an Award card, drawn randomly from the 5 in the game. Awards are public goals that reward players 15 points for meeting the goal. Each of the 2 to 4 players starts with: a gate card, 30 coins to spend, a randomly dealt but hidden showcase card, a type of powerful Thrill Ride they may choose to build sometime during the game, a hand of 5 park cards (attractions, upgrades and staff) they may build later - if you don’t have an attraction in your opening hand you may discard them and draw until you do. Gameplay Each of Funfair’s 6 rounds begins with a random City event which helps all players in some way, often requiring interesting decisions about how to best benefit from them, and sometimes interactively with other players. Players then progress to the Park step and take their 3 actions, 1 at a time each clockwise around the table, to build attractions, upgrades on those attractions, or recruit staff directly from the market or their hand. Alternatively players may also draw blueprints from the blueprints decks or park cards from the park deck or market, or gain money (1 per attraction they have built). After all players have taken 3 actions each (or 4 if they have built their Showcase attraction), players progress to the Guests step where they earn income from the stars (representing guest appeal) on the cards they have built in their parks, and perhaps from staff members. In the Cleanup step players discard down to 5 cards in hand and reset the market, ready for the next round. Over each game of 6 rounds and 20 or so actions players build a mix of attractions, upgrades and staff into their park tableau to generate increasingly larger incomes each round. But they also build their park to score victory points in various ways at the end of the game. Exactly how they do so will vary greatly from game to game with different public Awards & private Blueprint goals and other strategic factors and opportunities presenting themselves as the game develops. There are many efficiencies and combinations to be found during play, and numerous ways to earn points. End game scoring At the end of the game (after the Cleanup step in Round 6), players total their points earned from: The number of icons in each of their 1 to 5 attractions (taller attractions score proportionally better) Matching requirements or bonus sections on their blueprints Their money: 2 coins = 1 point Staff members recruited in the game Meeting the Award goal for the game -description from publisher
Funfair supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Funfair is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Funfair for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Funfair has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Funfair belongs to these categories: Card Game, Economic, and City Building. Its main mechanics are Hand Management, End Game Bonuses, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Funfair are: Joel Finch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Funfair as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.