
- BGG rank
- BGG #4,558
- BGG rating
- 6.5
Funkoverse Strategy Game: Harry Potter 100
- 2–4 players
- 20–60 min
- Complexity 2.3/5
- 2019

Rules assistance for Funkoverse Strategy Game: Aggretsuko 100
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Funkoverse Strategy Game: Aggretsuko 100 is an expansion for Funkoverse Strategy Game released in 2020 for 2 players, 20–60 minutes per game, and ages 10 and up. It was designed by Prospero Hall and Chris Rowlands and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
In the Funkoverse Strategy Game, you combine your favorite characters and go head-to-head in four exciting game scenarios. Use your characters' unique abilities to gain points and achieve victory! Each turn, you select one of your characters and perform two actions. Each character has access to basic actions like moving and challenges as well as several unique abilities that may be performed only by spending ability tokens. Funkoverse uses an innovative "cooldown" system — the more powerful the ability, the longer it will take for the ability token to become available again — so players have to spend their ability tokens wisely. Each character in Funkoverse is unique, so players are encouraged to try out different combinations of characters and items in order to discover their favorite synergies and powerful strategies for all four game scenarios. Funkoverse Strategy Game: Aggretsuko is an expansion for any standalone title in the Funkoverse line-up that features the title character from the animated show of the same name.
Funkoverse Strategy Game: Aggretsuko 100 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Funkoverse Strategy Game: Aggretsuko 100 is 20–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Funkoverse Strategy Game: Aggretsuko 100 for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Funkoverse Strategy Game: Aggretsuko 100 belongs to these categories: Fighting, Movies / TV / Radio theme, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Funkoverse Strategy Game: Aggretsuko 100 are: Prospero Hall and Chris Rowlands. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Funkoverse Strategy Game: Aggretsuko 100 as an expansion for Funkoverse Strategy Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Funkoverse Strategy Game to use it. Check that your edition of Funkoverse Strategy Game is compatible, as some expansions were revised between editions.