
- BGG rank
- BGG #17,383
- BGG rating
- 6.1
Captain Clueless: Lost in the Caribbean
- 4–8 players
- 20 min
- Complexity 1.0/5
- 2008

1968
Rules assistance for Funny Bones
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Funny Bones is a board game released in 1968 for 4–8 players and 60 minutes per game. Its main mechanics are Team-Based Game and Line Drawing.
Players use over-sized cards to "join" partners' body parts- elbows, heads, legs, or feet. Partners take turns drawing cards which identify the body parts to join and the partners must do so without causing existing cards to drop. The card must be kept between the two body parts at all times. Partners are eliminated if they allow 2 cards to fall.
Funny Bones supports 4–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Funny Bones is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Funny Bones has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Funny Bones belongs to these categories: Card Game, Humor, and Party Game. Its main mechanics are Team-Based Game and Line Drawing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Funny Bones as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.