FUSE
BGG rank
BGG #999
BGG rating
7.0

FUSE

2015

Rules assistance for FUSE

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 10 min
  • 10+
  • Complexity 1.7/5

For 1 player

Rules assistant for FUSE

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Answers come from the official rulebook, with the page to check.

FUSE is a board game released in 2015 for 1–5 players, 10 minutes per game, and ages 10 and up. It was designed by Kane Klenko and its main mechanics are Dice Rolling, Die Icon Resolution, and Cooperative Game.

Expansions

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About the game

Intruders have made their way onto your ship, and their goal is total destruction! More than twenty bombs have been detected onboard, and the countdown has begun. Your elite Bomb Defusal Team (BDT) has been called upon to neutralize the threat. Does your team have what it takes to work through the intricacies of the bombs and defuse them all in time? FUSE is a real-time co-operative game that employs 25 dice and 65 cards. Each game is set to a ten-minute timer, and players must work together in that ten minutes to defuse all of the bombs. Each bomb is represented by a card which needs a certain combination of dice in order to defuse it. A player will draw a number of dice equal to the number of players out of a bag and roll them. Players must then decide who will get which dice, but each player must take one and only one. It's a simple task: maximize the potential of your dice among all of the players. The problem is that you have only ten minutes, and there are more than twenty bombs on your ship. You don't have time to think through every option. You barely have time to yell at Grandma as she reaches for that red die you need. This game will self-destruct in ten minutes...

Questions and answers

FUSE supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.