
- BGG rank
- BGG #25,715
- BGG rating
- 5.9
Hi Fisch!
- 2–4 players
- 10 min
- Complexity 1.0/5
- 2016

1999
Rules assistance for Galaxis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Galaxis is a board game released in 1999 for 3–4 players, 20 minutes per game, and ages 10 and up. It was designed by Oliver Igelhaut and its main mechanics are Auction / Bidding.
There are 18 Planet cards, 15 Multiplier cards and 24 Value cards. Players start the game with six Value cards (values one to six) which they use to bid on the other cards. Each turn, three cards are auctioned. Each player can bid a number of face-down Value cards. It is allowed to make two or three seperate bids. After everyone has bid, the bids are turned face-up, and the three highest bidders receive a card, with the highest bidder choosing first. The winner can keep the card, or, if it is a negative one, give it to an opponent. The Planets and Multipliers may be placed alone, but they may also be added to a single card that is already in play to create a scoring Multiplier-Planet pair. Planets have a value from -3 to 3, Multipliers are x0, x1 or x2, with a pair scoring the Value of the planet times the value of the Multiplier. After the cards have been auctioned off, all bids are passed to the left, so each player gains those Value cards bid by their right-hand opponent. The auctions continue until all but three cards have been auctioned. Now, each player's final score is calculated. The pairs are separated by Planet colour (red, green or yellow). For each colour, the player scores a number of points equal to the number of pairs of that colour times the total score of the pairs of that colour. The scores for the separate colours are added. The player with the highest score wins the game.
Galaxis supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Galaxis is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Galaxis for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Galaxis has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Galaxis belongs to these categories: Card Game and Science Fiction. Its main mechanics are Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Galaxis are: Oliver Igelhaut. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Galaxis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.