
- BGG rank
- BGG #16,564
- BGG rating
- 6.4
Electronic Stratego
- 2 players
- 60 min
- Complexity 1.6/5
- 1982

Rules assistance for Galaxis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Galaxis is a board game released in 1980 for 1–2 players and ages 12 and up. It was designed by David Wells.
In Galaxis, both players attempt to locate four missing spaceships. The game is played on a grid and mediated by a computer. Each turn, a player may enter a set of coordinates on the grid. The computer will tell him whether he has found one of the ships. If not, it will tell him how many spaceships are on the same line (horizontal, vertical or diagonal) as the coordinates. Using pegs, the player can register his results. Both players have their own results board, which are placed back-to-back, so they cannot see eachother's results. First player to locate all four ships wins the game.
Galaxis supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Galaxis for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Galaxis has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Galaxis belongs to these categories: Deduction, Abstract Strategy, and Electronic. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Galaxis and want something comparable for your next game night.
The credited designers of Galaxis are: David Wells. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Galaxis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.