Galaxy of Trian: The Beginning of Conquest
BGG rating
6.7

Expansion for Galaxy of Trian

Galaxy of Trian: The Beginning of Conquest

2014

Rules assistance for Galaxy of Trian: The Beginning of Conquest

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 45 min
  • 14+
  • Complexity 2.5/5

Rules assistant for Galaxy of Trian: The Beginning of Conquest

What would you like to know?

Answers come from the official rulebook, with the page to check.

Galaxy of Trian: The Beginning of Conquest is an expansion for Galaxy of Trian released in 2014 for 2–6 players, 45 minutes per game, and ages 14 and up. It was designed by Seweryn Piotrowski, Grzegorz Kalarus, and Sebastian Oliwa and its main mechanics are Push Your Luck, Area Majority / Influence, and Tile Placement.

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About the game

The Beginning of Conquest expansion introduces two new ship classes to Galaxy of Trian: the Corvette and Rogue. These new ships allow players to steal materials and even to block the expansion of other player’s planetary systems. The expansion adds 12 two-sided galaxy tiles, 12 Corvette ship tokens (3 in each color), 8 rogue ship tokens (2 in each color) and four modules.

Questions and answers

Galaxy of Trian: The Beginning of Conquest supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.