
- BGG rank
- BGG #23,918
- BGG rating
- 6.1
Aliens Attack!
- 1–2 players
- 15–25 min
- Complexity 1.5/5
- 2026

2024
Rules assistance for Garden Heist
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Garden Heist is a board game released in 2024 for 2–4 players, 15–20 minutes per game, and ages 6 and up. It was designed by Anthony Perone and Fabrice Chazal and its main mechanics are Race and Area Movement.
In Garden Heist, all players but one are raccoons who want to scurry through the garden and reach the garbage cans at the side of the farmer's house where they are sure to find goodies to eat. However, the last player is the gardener who watches over both the garden and those garbage cans, but they can't watch everything all the time, with the raccoons having several rounds in which to move and advance toward the house, possibly stealing food from the garden on the way there. The gardener scores by discovering raccoons behind the correct hiding place, and once the gardener has collected five tiles or the raccoons have reached the garbage cans, the roles change, with someone else playing the gardener.
Garden Heist supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Garden Heist is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Garden Heist for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Garden Heist has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Garden Heist belongs to these categories: Animals and Children's Game. Its main mechanics are Race and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Garden Heist are: Anthony Perone and Fabrice Chazal. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Garden Heist as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.