Gear Krieg Axis Sourcebook
BGG rating
6.8

Expansion for Gear Krieg Wargame

Gear Krieg Axis Sourcebook

2002

Rules assistance for Gear Krieg Axis Sourcebook

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+

Rules assistant for Gear Krieg Axis Sourcebook

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gear Krieg Axis Sourcebook is an expansion for Gear Krieg Wargame released in 2002 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Steven Moy, Emlyn Collins, Martin Cheale, and Amber Boughen and its main mechanics are Action Points.

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About the game

From the back of the book: Nazi Germany, Imperial Japan, Fascist Italy – the three nations united by the Pact of Steel to form an Axis around which the world was to revolve. Three highly disparate countries, led by cruel regimes intent on conquering the world and bending it to fit their twisted vision of the future. By blood, sweat and superscience, they aimed to divide the world amongst themselves... or destroy it if they could not have it all. This Gear Krieg supplement features: - A brief history and overview of each nation's ground armed forces; - Basic tables of oganization for the forces of Germany, Imperial Japan and Italy; - Advanced rules for new Axis vehicles, weapons and units; - Six tactical scenarios; - Game statistics for over fifty combat vehicles. Possession of the Gear Krieg rulebook (DP9-501) is required to use this manual. Possession of the Wargaming Companion (DP9-503) is recommended. Stock number: DP9-505

Questions and answers

Gear Krieg Axis Sourcebook supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.