Geister & Gespenster
BGG rank
BGG #25,845
BGG rating
5.6

Geister & Gespenster

2004

Rules assistance for Geister & Gespenster

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 10 min
  • 5+
  • Complexity 1.0/5

Rules assistant for Geister & Gespenster

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Answers come from the official rulebook, with the page to check.

Geister & Gespenster is a board game released in 2004 for 2–6 players, 10 minutes per game, and ages 5 and up. It was designed by Eugen Wyss and its main mechanics are Set Collection.

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About the game

Who will help Count Peppermint? For centuries, ghosts and phantoms have haunted the halls of the old counts' castle. Annoyed with the midnight madness, Count Peppermint decides to bring ghost chasers to his castle so that he can finally sleep again at night. But the chasers don't have it easy, because the ghosts can only be captured and driven off in threes. And just when you think you've got them secured, they disappear in a ghostly manner. Who will bring the most ghosts behind lock and key?

Designers

Publishers

  • Adlung-Spiele

Questions and answers

Geister & Gespenster supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.